Characters
Part I: Where to Start


In The Key: How to Write Damn Good Fiction Using the Power of Myth (St. Martin's Press, 2000), author James Frey writes: "A story emerges as a result of the dynamic forces created by well-motivated, driven, well-rounded, dramatic characters." When you consider the stories you've read and loved, don't you usually come away remembering a character? Scarlet O'Hara comes to mind. She fits the mold perfectly: motivated, driven, well rounded and quite dramatic. While we sometimes cringe at her choices and values, we understand her and admire her tenacity and resourcefulness. Imagine Gone With the Wind without Scarlet O'Hara. Where would the story be?

It seems natural then to build characters with a view to turning out that novel draft in November. Why not start with generating story ideas? Because so many authors have novel ideas that won't give them any peace anyway, and secondly if you don't have that idea bugging you to be written, playing with characters can be a good way to catch story sparks that you can fan to full flame.

Isn't it a little early to be thinking about characters if we're not even going to start a draft before November? Definitely not. "It...helps fiction writers if they understand their characters well," says Garry Disher (Writing Fiction: An Introduction to the Craft, Allen & Unwin, 2001). "The result is easier plotting, characters who are believable on the page, and actions that are explicable to the reader (even if not immediately so)." Because a story advances as characters decide, act, reflect and interact, story people who are vague or static lead to plot difficulties. Plot builds around a cause and effect pattern. That cause and effect pattern can rise easily out of a character who sets out on a quest, meets an obstacle and overcomes it only to have another pop up. Action and reaction of the protagonist thereby moves the plot.

Understanding a character well takes time. Likely you will have at least two characters you need to know equally well (protagonist and antagonist) and some people cast in supporting roles as well. Take advantage of the next several months to dig deeply into the people who are going to make your story live.

Where Do Characters Come From?

Jack Bickham (The 38 Most Common Fiction Writing Mistakes and How to Avoid Them, Writers Digest Books, 1992) lists using real people in fiction stories as one of the top mistakes that writers make. "For one reason, real people might sue you. But far more to the point in fiction copy, real people--taken straight over and put on the page of a story--are dull," he says. "Good characters have to be constructed, not copied from actuality."

This doesn't mean that real people can't be a good place to start creating a fictional person.

In Writing Fiction (6th Edition, Pearson Education, 2002), Jane Burroway says, "Whoever catches your attention may be the beginning of a character.... Start with what you observe, obvious traits.... Invent a past." Josip Novanovich (Writing Fiction Step by Step, Story Press, 1998) agrees that fascination with a person can provide the energy a writer needs to create a character. You can synthesize elements from two or three different people. Conversely, you can start from within yourself. Focus on a passion of your own to form the core of your fictional person and build external features around that central motivating force. You can discover characters working from pieces of overheard conversation, or you can elect to create a character who simply fits the story idea you've generated.

Developing the Fictional Person

No matter how you bring a character to birth, keep in mind that it takes time to "rear" this person into a well-rounded, believable individual who captures and holds reader interest. There is no such thing as spending too much time getting to know your characters (unless of course it means you never begin drafting the story). The more you know, the easier it will be to put this person in motion. Details that may never appear per se in your story will still motivate the way the person thinks, acts, talks, and decides. It will ultimately influence the way the person reacts to the things that happen to them in the course of the novel.

All of this is done in preparation for writing, so you can have fun with it! There are no worries about grammar, punctuation or spelling. You can fully enjoy the process. Don't feel you have to stick with linear writing like lists and biographical sketches. You can use mind maps, pictures from magazines, sketches that you draw. You can even stick the character in situation that will never occur in the book, just to see how s/he reacts.

Many authors do use extensive biographical sketches in addition to other forms of character discovery. (See the Links section on my website if you need one.) Some writers suggest finding the character's voice by interviewing the person, or by writing a journal as the character. Robert J. Ray (The Weekend Novelist, Dell Publishing, 1986) uses four different steps to "discover" his characters. He starts with physical appearance, invents childhood trauma that has a strong influence, allows the character to dream releasing unscripted thoughts and potential story symbols, and lastly creates a wardrobe, writing detailed descriptions of what the character has in his or her closest and dresser drawers.

Experiment to find methods of character discovery that work for you. Always be open to such experimentation, because different characters-- sometimes in the same story--will evolve in different ways.

Motivation and Conflict

Josip Novanovich writes, "A character without a motive is not a character, properly speaking, in a dramatic sense, but is an element of the setting, static like a piece of furniture." No one wants to read about a person who does nothing.

So how do you keep your characters from being static?

The number one key is to give them motive. Motive is a desire, need or emotion that incites action. It encompasses the character's wants, needs, fears and the risks involved in attempting to reach the goals. Fictional people who are motivated to act will bring about changes--expected or unexpected--and then will have to cope with the consequences. This is what moves the story forward.

Motivation can come from outside the character, from within the character, or from both areas. This is why it is important to know what drives your character. Certain passions, preferences, fears and beliefs will guide the choices and responses of the individual you are creating.

As you move the character through changes and consequences you will also be creating conflict. Jack Bickham reminds writers, "A good story is the record of movement. A good story is movement. Someone pushes; someone else pushes back. At some level, therefore, a story is the record of a fight."

You character may not be fighting against another person. Conflict can also arise from within, between an individual and nature, or between a person and societal values. Regardless, your character will struggle, and in order to create believable struggles you have to know what your character will stand and fight for, what will make him or her refuse to give up or stop trying even if s/he is scared.

So begin now to think about the characters who will populate your book and how you might best discover exactly what makes them tick. Have fun and enjoy the process, and this will go a long way toward helping you breeze through a draft when it's time to do so.

Next week we're going to take a closer look at different types of characters that are generally found in a novel and some hints on how to create characters for these pre-determined roles who are still unique and dynamic.


©2004Dekat